Dune / Flow (Daan Roosegaarde)
During my internship at Studio Roosegaarde I developed all the electronics and part of the C code for the modular interactive installations Dune and Flow, which intelligently adapt their behavior to that of the spectators. My job was prototyping and debugging the whole system including the design of custom circuit boards and having them manufactured. These installations are exhibited all over the world.
Dune is an artificial landscape of up to 400 meters in length, with thousands of LEDs on plastic reeds. Each 1 meter long module has a distance sensor, 48 LEDs on 24 PWM channels and a PIC microcontroller which communicates with the other modules through an RS-485 field bus network.
Flow is a wall of nearly a thousand ventilators that act as visual pixels. Its system is a further development of Dune with more sensors and more power.